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EpicDraft Docs

Using Files

EpicDraft keeps each screenplay in a single file you can open, save, move, and back up like any other document.

The .sp format

EpicDraft's native format is .sp — a plain-text format inspired by Fountain. By default files are saved as .sp.txt so other apps treat them as ordinary text; both extensions open exactly the same way.

A lone .sp file carries its whole world: the screenplay text plus the title page, your story fields, a digest of every Library page, and the team chat transcript. Send someone the one file and nothing is left behind.

What you can open

  • .sp, .sp.txt and .txt — a whole project. It always opens as a new project and never replaces one you already have, even if the names match.
  • .fountain — a plain-text screenplay. See Fountain.
  • .fdx — Final Draft files. See FDX.
  • .pdf — a screenplay or a document, scanned pages included. You can import only some of its pages. See PDF.

Where imported scripts and documents go

A .fountain, a .fdx, or a PDF read as a screenplay becomes a new script in Library ▸ Scripts of the project you have open, and opens there. A PDF read as a document becomes a page in that project's Library ▸ Documents.

If no project is open (for example, you import from the file list or the start screen), EpicDraft asks which project to use. It lists your projects by when they were last edited, plus New project, which makes a project from the file. If you have no projects yet, it makes one without asking.

New scripts

The New Script dialog has a Format picker offering six story modes — see Story Modes — and each mode has a Start from example button that opens a small sample script in that format, so you can see how a mode works before committing to a blank page.

Save a Copy

File ▸ Save Script As… opens Save a Copy, a format picker:

  • Screenplay (.sp) — the native format described above.
  • Fountain (.fountain) — the script alone as plain Fountain, for Highland, Slugline, Final Draft and anything else that reads the format. See Fountain.
  • PDF — a formatted script ready to share or print. See PDF and Printing.
  • Final Draft (.fdx) — Experimental. For trading drafts with Final Draft users. See FDX.
  • Project bundle (.zip) — Experimental. The script and its Library pages in one file. It's export-only today, and media bytes are deliberately not embedded.
  • Story graph (.game) — Experimental. The script's branching data, packaged for a game engine. See Game Authoring.

It's one dialog on every platform: desktop saves through the file picker, mobile hands the file to the share sheet, and the web downloads it.

Deleting a project

Delete on a project's row in the side navigation, or Delete Project in the phone drawer, doesn't ask. The project moves to Recently deleted for 30 days, and a message offers Undo. If the project was open, it closes.

  • Recently deleted is a row under the project list, with a count. It appears once something has been deleted. On a phone it is a row in the file list.
  • Each project shows its format, when it was deleted and how many days are left. Restore puts it back in your project list with everything in it.
  • Delete now removes it for good. It asks first, names what goes (the script and every page and scene in it), and can't be undone. After 30 days a project is removed for good.
  • A project that is only on this device, because you were signed out or Cloud Sync was off, is marked This device only. Deleting it now removes the only copy, and the question says so.
  • Only a project's owner can delete it. A project you share is hidden from its collaborators while it is in Recently deleted, and comes back for them if you restore it. Collaborators leave a shared project instead of deleting it.

Pages and scenes in the Library have their own list — see Library.

Version history

File ▸ History… opens the file's version history — automatic snapshots of the whole project, stored on your device. See File History.

Media

Images and other media you add to a project live with the project: the metadata sits in the project document, the bytes stay on your device (or point to an external link), and they sync peer-to-peer to your collaborators. EpicDraft does not host your media on a server. There is a size cap for embedded files, so very large media is best added as an external link.