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EpicDraft Docs

Using Files

EpicDraft keeps each screenplay in a single file you can open, save, move, and back up like any other document.

The .sp format

EpicDraft's native format is .sp — a plain-text format inspired by Fountain. By default files are saved as .sp.txt so other apps treat them as ordinary text; both extensions open exactly the same way.

A lone .sp file carries its whole world: the screenplay text plus the title page, your story fields, a digest of every Library page, and the team chat transcript. Send someone the one file and nothing is left behind.

What you can open

  • .sp and .sp.txt — native scripts.
  • .txt and .fountain — plain-text screenplays. See Fountain.
  • .fdx — Final Draft files. See FDX.
  • .pdf — converted into an editable screenplay, scanned pages included. See PDF.

New scripts

The New Script dialog has a Format picker offering six story modes — see Story Modes — and each mode has a Start from example button that opens a small sample script in that format, so you can see how a mode works before committing to a blank page.

Save a Copy

File ▸ Save Script As… opens Save a Copy, a format picker:

  • Screenplay (.sp) — the native format described above.
  • Fountain (.fountain) — the script alone as plain Fountain, for Highland, Slugline, Final Draft and anything else that reads the format. See Fountain.
  • PDF — a formatted script ready to share or print. See PDF and Printing.
  • Final Draft (.fdx)Experimental. For trading drafts with Final Draft users. See FDX.
  • Project bundle (.zip)Experimental. The script and its Library pages in one file. It's export-only today, and media bytes are deliberately not embedded.
  • Story graph (.game)Experimental. The script's branching data, packaged for a game engine. See Game Authoring.

It's one dialog on every platform: desktop saves through the file picker, mobile hands the file to the share sheet, and the web downloads it.

Version history

File ▸ History… opens the file's version history — automatic snapshots of the whole project, stored on your device. See File History.

Media

Images and other media you add to a project live with the project: the metadata sits in the project document, the bytes stay on your device (or point to an external link), and they sync peer-to-peer to your collaborators. EpicDraft does not host your media on a server. There is a size cap for embedded files, so very large media is best added as an external link.